So I've been at it again, playing with VCDS and attempting to figure out the secrets behind the car's lighting. And I've discovered a couple of new tricks, one of which has definitely been asked for in the past.
1. Have the LED strip remain at full brightness in parking light mode
2. Disable amber side markers (for US spec vehicles that have them by default)
If you put these together, it's a good way to run with fully bright LEDs and tail lights at dusk by simply selecting the parking light position on the switch. I know a lot of us have wanted to have this option.
From the factory, you can increase your lighting in three stages:
bright LEDs (switch in off position, or "auto" during bright daylight)
dim LEDs + side markers + tail lights (switch in parking light position)
dim LEDs + side markers + tail lights + headlights (switch in headlight position, or "auto" at night)
But now, I can go like this:
bright LEDs (switch in off position, or "auto" during bright daylight)
bright LEDs + tail lights (switch in parking light position)
dim LEDs + tail lights + headlights (switch in headlight position, or "auto" at night)
I would prefer it if I could make the side markers come on with headlights, but not with parking lights. However, I don't think it's possible. I haven't decided yet whether I should keep them on or not.
Here are the codes to perform these mods:
LEDs remain at full brightness with parking lights
Module 09 (Cent Electronics) -> Coding -> Submodule 0 -> Long coding helper -> Byte 03 -> set bit 2 to "1" (or check the box) -> Transfer coding
(The binary representation of bit 2 should be made xxxxx1xx. The x's indicate bits you don't change.)
Disable amber side makers:
Module 09 (Cent Electronics) -> Coding -> Submodule 0 -> Long coding helper -> Byte 10 -> set bit 3 to "0" (or uncheck the box) -> Transfer coding
(The binary representation of Byte 10 should be xxxx0xxx.)
1. Have the LED strip remain at full brightness in parking light mode
2. Disable amber side markers (for US spec vehicles that have them by default)
If you put these together, it's a good way to run with fully bright LEDs and tail lights at dusk by simply selecting the parking light position on the switch. I know a lot of us have wanted to have this option.
From the factory, you can increase your lighting in three stages:
bright LEDs (switch in off position, or "auto" during bright daylight)
dim LEDs + side markers + tail lights (switch in parking light position)
dim LEDs + side markers + tail lights + headlights (switch in headlight position, or "auto" at night)
But now, I can go like this:
bright LEDs (switch in off position, or "auto" during bright daylight)
bright LEDs + tail lights (switch in parking light position)
dim LEDs + tail lights + headlights (switch in headlight position, or "auto" at night)
I would prefer it if I could make the side markers come on with headlights, but not with parking lights. However, I don't think it's possible. I haven't decided yet whether I should keep them on or not.
Here are the codes to perform these mods:
LEDs remain at full brightness with parking lights
Module 09 (Cent Electronics) -> Coding -> Submodule 0 -> Long coding helper -> Byte 03 -> set bit 2 to "1" (or check the box) -> Transfer coding
(The binary representation of bit 2 should be made xxxxx1xx. The x's indicate bits you don't change.)
Disable amber side makers:
Module 09 (Cent Electronics) -> Coding -> Submodule 0 -> Long coding helper -> Byte 10 -> set bit 3 to "0" (or uncheck the box) -> Transfer coding
(The binary representation of Byte 10 should be xxxx0xxx.)